![]() | ![]() An interview with Two Guys Software, the producers of ETERNAL WAR: Shadows of Light Interviewed by: Tim Emmerich, Shepherd's Staff STAFF WRITER |
"Eternal War" takes place in the suicidal mind of John Coronado, a desperate teen ready to take desperate measures to escape his "personal hell". Without opening up too much story, John screams out a cry to God as his last resort before slitting his throat. God answers by sending Mike an angel that speaks to John about his pain and struggles and helps John out. Mike also assists in cleaning out numerous demonic strongholds in John's life and talks about alternative paths to take instead of killing himself.
At the end of the game, Mike does talk to John about keeping his mind a strong spiritual fortress in order to keep things like this from happening again.
You're correct, "Eternal War" is a first person shooter. We wanted to give players a fun, challenging, action packed experience, so we went with FPS. The only other current Christian FPS out on the market right now are "Catechumen", "Ominous Horizons", "Saints of Virtue" and "War in Heaven". How does "Eternal War" compare to those games? I'll let players decide that answer for themselves, for everyone has their own views. How does "Eternal War" differ? We offer players multiplayer with two team-based co-op playing modes, a character with a personality who talks during the game, a dark story with a deep meaning, 17 enemies to combat, eight weapons, and we are also considering directing players in creating their own levels and modifications to "Eternal War".
Yes! We have multi player with two playing modes. Players can either team up and play through levels (co-op mode) or try and stop massive floods of demons coming through mental openings by praying around the openings (utterly destroying and closing them). Both which can be frantic and fun to play.
Players can only assume the roles of angels in single player and multi player.
Eight different effective weapons to use against your foes. Players who are weaponless, or run out of ammo can also pray, over a course of time, a radius field develops around the player which causes demons damage and protects the player. There are three armor types in "Eternal War"--light, medium and heavy. All of which offer different levels of protection.
Our target audience is for the female/male, teen/adult casual and hardcore gamers. They'll be able to understand and relate to the story a lot better than younger children. Since "Eternal War" features no blood, gore, swearing or even slight sexual references, I think it would be alright for kids to play, as long as a parent is there to talk to them about the story. Which in turn, could help kids deal with the problems John is dealing with the in the future when they become older.
We'll be holding that information until a later date.
We're holding engine information for a later date. However to feed any hungry gamers: we'll be releasing the source code for the "Eternal War" engine, so players can feel free to modify and edit it if they wish. We are still discussing the aspect of allowing players to create add-ons, levels, and such for "Eternal War".
Yup.
So far we have 16 maps, some are linear and others are not.
If the player fails then John doesn't right away kill himself. Since someone is there to help him, he'll hang onto that hope....for a little while.
"Eternal War" has a great sound score. Enemies talk to each other, make sounds when they walk, you can hear the environment all around you, either it be the hollow sound of wind, the eerie sound of water dripping, the ominous faintly sounds of voices all around you trying to convince you to give up.
Unfortunately, "Eternal War" doesn't support any specific 3d audio/speaker setups.
We have the traditional keyboard and mouse setup as well as support for gamepads and joysticks.
"Eternal War" is a fun, intensive game that touches on subjects that most games don't bother to explore. Expandable difficulty and random class based monster placement makes the game easily playable again. Cool levels loaded with traps, puzzles, plus Multi player features...and it doesn't hurt your pocket.
f you need to blow some quick time (30 minutes), "Eternal War" is a fun way to blast through a couple of levels and feel like you've accomplished something. The story is realistic, adjustable difficulties that will keep you on your toes and your eyes open, levels loaded with traps that you'll never expect, co-op multi player with your buds, plus it is inexpensive.
Directors have used ways to portray various things without actually showing the deed done. Similarly, this is what we plan on doing.
"Eternal War" will be available online at our publisher's website as well as Two Guys Softwares website. In addition, "Eternal War" will be sold in stores. The set price is currently unavailable, since we are deciding on that price. However, we are aiming for something much lower than most newly released games on the market.
We are currently undecided if we are going to go for the full box or the jewel case approach. The manual will be on the CD for players to click through easily.
We'll be selling "Eternal War" on our website. However we are going to seek a publisher before we consider self-publishing "Eternal War".
Players are strongly encouraged to write or e-mail us their comments about "Eternal War", which in turn will help us create better games. However, we are currently undecided on the aspect of having a satisfaction guarantee policy.
Bringing a concept that you made to life in the game is probably the most rewarding. Also, the expansion of knowledge, learning more about development, focus, team effort, etc.
Stopping from putting so much fun stuff in the game and just working with what we want. Also, working with the technology and system requirements aspect of the game. We really wanted to go overboard on some stuff, but we also wanted the game available to as many Christian gamers as we could.
1) Fun, fast paced action. 2) A dark, brooding story with an underlying message. 3) Enemies that do multiple things
1) More character interaction. 2) More levels. 3) Better technology Thanks to Mack Ponech of Two Guys Software for the interview, conducted via E-mail. Christian gamers everywhere will be eager to try "Eternal War"! Year of Release -- 2002 |
|
|
Disclaimer: The opinions expressed in this Spotlight review are those of the reviewer (both ratings and recommendations), and do not necessarily reflect the opinions of Eden Communications or the Christian Answers Network.Review supplied by Christian Spotlight's Guide to GamesTM, a ministry of Eden Communications. Copyright © Eden CommunicationsTM, a ministry of Films for Christ. Spotlight's URL: http://www.ChristianSpotlight.com E-mail us | Mailing address: PO Box 200, Gilbert AZ 85299, USA | "Christian Spotlight's Guide to Games" and "Guide 2 Games" are trademarks of Films for Christ. ![]() ![]() |